

Chhota Bheem:
Jungle Run
Genre: Casual - Enless Runner
Platform: Mobile(Android & iOS)
Duration: 6 Months
Team: 10 Members
Tools Used

Google Analytics

Spreadsheets

Docs

Unity
Role
Primary: Game Designer
Secondary: Level Designer
Responsibilities
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Game Design Documentation.
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Collaborated with other team members (including designers, artists, and developers).
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Define procedural generation of obstacle and collectible object patterns.
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Optimized 2D prefabs considering mobile platform.
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Analyzed playtest results and usage data from players.
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System Design (Balancing progression, difficulty, scoring and rewards systems).
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Pitched new features to team members, management and client.
Chhota Bheem - Jungle Run
"Chhota Bheem is far far away from his hometown Dholakpur. Help Chhota Bheem in his quest to return to Dholkapur.Help him avoid obstacles and enemies.The witch Rangda and monster Leyaks will try to stop you.Watch out for Daku Mangal Singh and his bullets.\Collect as many laddoos as you can, laddoos give Chhota Bheem health and energy. Your objective is to achieve a high score and survive.
5,00,000 - 10,00,000 downloads on the Google Play Store
Experience
Chhota Bheem was my first project at Codewalla Studios, Pune. The game came in as an outsourced project by Nazara Studios and we were asked to come up with several concepts around the Chhota Bheem cartoon franchise. I got hands on exprience on working in Unity and creating prototypes with the developers. This only led my interest in diving into the engine and learning more about it.
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